Aug 19, 2008, 10:19 PM // 22:19
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#21
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Banned
Join Date: Jan 2008
Guild: Team Apathy [aFk]
Profession: W/P
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Quote:
Originally Posted by Pleikki
none, we have enough heros imo, it just should be simple 1 hero for each class.
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But then how would I run my necroway?!?!?!
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Aug 19, 2008, 10:46 PM // 22:46
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#22
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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Quote:
Originally Posted by jimme
Sylvari Ele
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Yes...YES DO IT DO IT NOOOOOW
I realize that the new hero being a dervish can be a bummer, mostly since I NEVER use dervish hero's. BUT it's still another hero and people Do want to run 4-3 derv builds but can't. It's good slight AoE damage if you ask me. 3 Avatar of Melendrue's is looking kind of promising or Lyssas. That's beside the point.
New hero Captain Falcon. Profession= Falcon Punch!.....Or warrior....w/e ^_^
Was gonna suggest Centuar but then I forgot about Zhed....and how much I despise him.
How's about a destoyer YOUNGLING since a couple of you want that? Kinda like the moa chick quest line, but this time you hatch a destroyer shell! lol
Orrrr I would like an undead necro that you get after you beat the proph story line, since the scepter of orr is no longer in the Lich's hand.
Last edited by ajc2123; Aug 19, 2008 at 10:49 PM // 22:49..
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Aug 19, 2008, 10:49 PM // 22:49
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#23
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Ascalonian Squire
Join Date: Mar 2008
Profession: Mo/
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Quote:
Originally Posted by Elder III
I want Kilroy as a WaMo
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With perma frenzy and mending?
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Aug 19, 2008, 10:49 PM // 22:49
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#24
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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Quote:
Originally Posted by Pleikki
none, we have enough heros imo, it just should be simple 1 hero for each class.
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Two heroes per class: One male and one female. That, in my opinion, would be better.
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Aug 19, 2008, 10:51 PM // 22:51
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#25
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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Quote:
Originally Posted by StormDragonZ
Two heroes per class: One male and one female. That, in my opinion, would be better.
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Since we seem to be arguing about Hero's we already have, how bout this. Same question but if you don't want MORE hero's it could replace a hero we already have that you don't like. Since I don't like Olias or Dunkoro I would replace them with something else.
You know what I mean? I just wanna see what kind of hero skin races people would think is cool.
Last edited by ajc2123; Aug 19, 2008 at 10:54 PM // 22:54..
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Aug 20, 2008, 02:34 AM // 02:34
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#26
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Banned
Join Date: Jul 2007
Location: All over Tyria, Cantha, & Elona
Guild: The Eternal Night Vanguard [TEN]
Profession: R/
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Disregarding profession, many have said Tengu should be allowed as a playable race in Guild Wars 2. How about a hero too? Sylvari would be nice but of course they won't be added until the sequel. That's all I can think of at the moment. lol
StormDragonZ: That would be a good idea, I always wondered if they'd make a female ele hero. lol They're probably afraid the outfit would be too revealing (or so a guildie told me).
acj2123: My response to that would be to get rid of...hmm...*thinks* That's a tough one, I kinda like them all and how they each have their own little story. lol But Tahlkora and Hayda can get annoying what with their huge desire to be heroes and all and that's really all they talk about.
Last edited by Tender Wolf; Aug 20, 2008 at 02:37 AM // 02:37..
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Aug 20, 2008, 03:32 AM // 03:32
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#27
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Quote:
Originally Posted by Abedeus
True. But I'd say:
Replace N/Rt with Rt/Mo or Monk.
MM with Rt/N
And use Necro hero to spam curses.
ZOMFG YOU N000BSSS
No, not that kind of curses.
MAY YOUR VOMITS FILL THE SPACE IN YOUR SPINAL CORD AFTER I WILL RIP IT OFF
No, not that either. More like [Spiteful Spirit] or [Soul Bind].
But I would like 3rd para hero. That new golem hero could be him... I mean, dervish worshiping Gods? I mean, THIRD DERVISH? Does anyone need more than 1 dervish hero in a team?
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Dervway might work. they are somewhat diverse. even though players mainly just do one thing with them(avatar attack mode)
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Aug 20, 2008, 03:33 AM // 03:33
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#28
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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Quote:
Originally Posted by Tender Wolf
StormDragonZ: That would be a good idea, I always wondered if they'd make a female ele hero. lol They're probably afraid the outfit would be too revealing (or so a guildie told me).
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All I have to say is Livia's default armor and I've already said enough.
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Aug 20, 2008, 03:37 AM // 03:37
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#29
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Quote:
Originally Posted by V E R A T T A
wtb pve "ghostly hero" hero
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i second that notion
Quote:
Originally Posted by sixofone
They should make the GOLEM customizable to be any class you want. It would be like loading it up with the appropriate software - melee, ranged, or magical - and have it behave accordingly. Need that extra Monk? No problem. Want another Paragon? Done. From what I read in other's posts, Razah was supposed to be a morphable Hero - one that could become any class. Make acquisition like the Black Moa mini pet - components have to be gathered across all campaigns, and in special quests.
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Oooh wildcard hero, i like! what about runes? wouldnt it be a pain to have to switch out 10 runes everytime you want to change professions? Well 8 runes since all characters have survivor insig and major vigor on the chestpiece
Last edited by daze; Aug 20, 2008 at 05:17 AM // 05:17..
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Aug 20, 2008, 04:17 AM // 04:17
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#30
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Jungle Guide
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Margonites (desolation type).
I know they are evil, they still look sweet.
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Aug 20, 2008, 05:03 AM // 05:03
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#31
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Lion's Arch Merchant
Join Date: Jun 2008
Location: Oklahoma City
Guild: Noble Order Of Valiant Angels
Profession: Me/
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*grins* A dragon hero! ^_^
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Aug 20, 2008, 05:19 AM // 05:19
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#32
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Lion's Arch Merchant
Join Date: Feb 2008
Location: AU
Guild: League Of The Fallen
Profession: Mo/
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More paragons.
And make it so they can use SY as well
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Aug 20, 2008, 05:23 AM // 05:23
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#33
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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What heroes would I want to have? Mmk.
1. Tengu (any clan) - Rt
2. Devona - W
3. Eve - N
4. Cynn - E
5. Mhenlo - Mo
6. Aiden - R
7. Margonite - P
8. Dredge - A
9. Djinn - D
10. Undead - Me
11.Kilroy Stonekin - W/D/A (changeable between all three, as he represents more of the generic melee over-aggroer, not just a short Leeroy Jenkins)
12. Ghostly Hero - changeable (The look changes as well between choice of profession, from the ghost skins that exist already)
13. Sylvari - changeable
14. Golem - Changeable
Then remove hero cap. Or increase it to 5 heroes (and 7 at Urgoz/Deep).
Then remove all Henchmen.
And for making it 30 heroes with solid professions (and 5 as changeable). Remove these heroes.
1. Sousuke
2. Jin
3. Goren
4. Norgu
5. Xandra
Then Change Master of Whispers to a Ritualist hero and change Razah to an changable profession like he should have been (I think thats how both were originally planned to be, because if Razah was not going to be a Rt, then where would the Rt hero be?).
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Aug 20, 2008, 11:38 AM // 11:38
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#34
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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i've kept the quest "Lost Souls" (think that's it's name) in my quest log mainly becuase you get a party of random species npcs. It's awesome.
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Aug 20, 2008, 01:51 PM // 13:51
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#35
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Forge Runner
Join Date: Jul 2006
Profession: N/Mo
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In all honesty, the hero's appearance doesn't change jack for me. Dunkoro is fugly and I still use him, just like Masters and Olias. I'll probably try MOX for the fun of it, then like most melee heroes I won't use it.
Just give me 3 of each profession and I'll be fine with it.
Quote:
Originally Posted by Azazel The Assassin
Then remove hero cap. Or increase it to 5 heroes (and 7 at Urgoz/Deep).
Then remove all Henchmen.
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Agree with hero cap. Disagree about henchmen. There are people out there who are still running without NF - unless you give everyone heroes?
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Aug 20, 2008, 03:52 PM // 15:52
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#36
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Let's see...
We have a Tyrian Assassin and a Canthan Assassin....
We have a Tyrian Dervish and an Elonian Dervish...
We have a Tyrian Paragon and an Elonian Paragon...
We have a Canthan Ritualist and an Elonian Ritualist...
We have 3 of every profession but Ritualist, Paragon and Assassin.
Warrior and Elementalist have 5 attributes instead of 4.
There are no female Elementalist heroines.
So the missing ones are...
Another Warrior, a female Elementalist, Prophecies Ritualist, Nightfall Assassin and Factions Paragon.
My suggestion is:
- One Prophecies Male Warrior Doppelganger. Acquirable after Augury rock if you have Eye of the North.
- One Prophecies Female Elementalist Doppelganger. Acquirable after Augury rock if you have Eye of the North.
- One Prophecies Ritualist Forgotten One. Acquirable after beating The Tombs of Primeval Kings if you have Factions.
- One Factions Paragon Celestial Tengu. Acquirable Nahpui Quarter if you have Nightfall.
- One Nightfall Assassin Mummy. Acquirable after Gate of Desolation if you have Factions.
That way we'll have 4 heroes for each professions with 5 attributes and 3 heroes for each profession with 4.
Last edited by MithranArkanere; Aug 20, 2008 at 03:59 PM // 15:59..
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Aug 20, 2008, 04:31 PM // 16:31
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#37
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Quote:
Originally Posted by sixofone
They should make the GOLEM customizable to be any class you want. It would be like loading it up with the appropriate software - melee, ranged, or magical - and have it behave accordingly.
Need that extra Monk? No problem.
Want another Paragon? Done.
From what I read in other's posts, Razah was supposed to be a morphable Hero - one that could become any class.
Make acquisition like the Black Moa mini pet - components have to be gathered across all campaigns, and in special quests.
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I wish...but sadly he's a Derv. I really wanted Razah to be morphable too. I don't understand why they're making a PVE only hero that can't change professions.
I mean seriously...they make him PVE only and he can't change primary professions? Stupid.
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Aug 20, 2008, 05:07 PM // 17:07
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#38
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Academy Page
Join Date: Nov 2007
Profession: R/
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As we get closer to the release of GW2, i would like to see a Sylvari hero. Other than 2 concept arts and a short description, we don't know much about the Sylvari. A Sylvari hero could have a quest to unlock it and it would better aquaint us with the race.
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Aug 20, 2008, 05:44 PM // 17:44
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#39
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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Quote:
Originally Posted by MithranArkanere
My suggestion is:
- One Prophecies Male Warrior Doppelganger. Acquirable after Augury rock if you have Eye of the North.
- One Prophecies Female Elementalist Doppelganger. Acquirable after Augury rock if you have Eye of the North.
- One Prophecies Ritualist Forgotten One. Acquirable after beating The Tombs of Primeval Kings if you have Factions.
- One Factions Paragon Celestial Tengu. Acquirable Nahpui Quarter if you have Nightfall.
- One Nightfall Assassin Mummy. Acquirable after Gate of Desolation if you have Factions.
That way we'll have 4 heroes for each professions with 5 attributes and 3 heroes for each profession with 4.
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Interesting. Would have never thought of a Mummy assassin or tengu paragon.
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Aug 20, 2008, 07:26 PM // 19:26
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#40
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Lion's Arch Merchant
Join Date: Jun 2008
Location: Oklahoma City
Guild: Noble Order Of Valiant Angels
Profession: Me/
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Quote:
Originally Posted by MithranArkanere
Let's see...
We have 3 of every profession but Ritualist, Paragon and Assassin.
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Uh, who's the third Mesmer?
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